![]() "Making combat with swords, axes, spears, and bows fun? Why is this novel?" I asked. I spent years absolutely baffled that barely anyone learned the lessons the original Mount & Blade taught on its release in 2008 (or indeed, several years earlier for a lot of us). ![]() I don't enjoy having to qualify my praise for this one. Mount & Blade II: Bannerlord, for all its teething problems, will probably be brilliant when it's finished. I have played exactly four million games, a number which is only possible when you learn to drop something you're playing without hesitation. ![]() The best thing I can say about this, the most eagerly awaited medieval ARPG of all time, is that I want to keep playing it.
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